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TachUI Core Framework Structure ​

Comprehensive file-level documentation of packages/core/src/

This document provides a complete overview of TachUI's core framework structure, explaining the purpose and functionality of every file and directory in the packages/core/src/ codebase.

📋 Overview ​

Current Status: Production Ready - 163 TypeScript files, 96 test files

The TachUI core framework is organized into 9 main modules providing comprehensive SwiftUI-inspired web development:

  1. Reactive System (reactive/) - Fine-grained reactivity with signals, effects, and computed values
  2. Runtime System (runtime/) - Component lifecycle, DOM manipulation, error recovery, and performance monitoring
  3. Modifier System (modifiers/) - SwiftUI-style declarative styling with reactive CSS application
  4. Component Library (components/) - 26+ production-ready SwiftUI-inspired UI components
  5. State Management (state/) - @State, @EnvironmentObject, @ObservedObject patterns with reactive binding
  6. Compiler System (compiler/) - SwiftUI syntax transformation with Vite integration
  7. Asset System (assets/) - Type-safe asset management with colors, fonts, images, and gradients
  8. Plugin System (plugins/) - Extensible architecture with security sandbox and component loading
  9. Developer Experience (developer-experience/) - Enhanced error handling, debugging, and development tools

🎯 Root Level ​

packages/core/src/
├── index.ts                   # Main framework entry point - exports all public APIs
├── globals.d.ts               # Global TypeScript declarations and ambient types

📝 File Details ​

index.ts ​

Purpose: Main entry point for the TachUI framework
Functionality: Exports all public APIs organized by development phase:

  • Phase 1: Reactive system (createSignal, createEffect, createComputed)
  • Phase 2: Compiler system (AST parsing, code generation)
  • Phase 3: Runtime system (DOM bridge, component management)
  • Phase 4-5: Component and modifier systems
  • Critical exports: createRoot for DOM mounting

globals.d.ts ​

Purpose: Global TypeScript declarations
Functionality: Ambient type definitions for framework-wide interfaces and DOM extensions


⚛️ Reactive System (reactive/) ​

SolidJS-inspired fine-grained reactivity with automatic dependency tracking

reactive/
├── index.ts                   # Public reactive API exports
├── signal.ts                  # Core signal implementation with getter/setter pattern
├── effect.ts                  # Reactive effects with automatic cleanup
├── computed.ts                # Computed values with lazy evaluation
├── context.ts                 # Reactive context and computation tracking
├── scheduler.ts               # Update scheduling and batching system
├── cleanup.ts                 # Memory management and disposal utilities
├── ownership.ts               # Ownership tree for automatic resource management
├── theme.ts                   # Theme-aware reactive values and color switching
├── types.ts                   # TypeScript interfaces for reactive primitives
└── globals.d.ts               # Reactive system type declarations

📝 File Details ​

signal.ts ​

Purpose: Core signal implementation - foundation of TachUI's reactivity
Functionality:

  • createSignal() factory with getter/setter pattern
  • Automatic dependency tracking and subscription management
  • Signal equality checking and update optimization
  • Integration with computation context for precise reactivity

effect.ts ​

Purpose: Reactive effects with automatic dependency tracking
Functionality:

  • createEffect() for side effects that respond to signal changes
  • Automatic cleanup of previous effect runs
  • Integration with ownership tree for memory management
  • Synchronous and asynchronous effect execution

computed.ts ​

Purpose: Computed values with lazy evaluation and caching
Functionality:

  • createComputed() for derived reactive values
  • Lazy evaluation - only recalculates when dependencies change
  • Automatic dependency tracking from accessed signals
  • Caching and invalidation logic for performance

context.ts ​

Purpose: Reactive context management and computation tracking
Functionality:

  • Current computation context tracking
  • Dependency graph management
  • Batching system for efficient updates
  • Global reactive state coordination

scheduler.ts ​

Purpose: Update scheduling and batching system
Functionality:

  • Microtask-based update scheduling
  • Batching of multiple signal updates
  • Priority-based update ordering
  • Integration with browser frame timing

cleanup.ts ​

Purpose: Memory management and resource disposal
Functionality:

  • Automatic cleanup registration system
  • Disposal of reactive subscriptions
  • Memory leak prevention utilities
  • Integration with component lifecycle

ownership.ts ​

Purpose: Ownership tree for automatic resource management
Functionality:

  • Parent-child ownership relationships
  • Automatic cleanup propagation
  • Resource scoping and isolation
  • Integration with component mounting/unmounting

theme.ts ​

Purpose: Theme-aware reactive values
Functionality:

  • Theme-responsive color and styling values
  • Dark/light mode switching utilities
  • Reactive theme context management
  • CSS custom property integration

types.ts ​

Purpose: TypeScript interfaces for reactive system
Functionality:

  • Core signal, effect, and computed interfaces
  • Computation state and lifecycle types
  • Reactive context type definitions
  • Public API type exports

🏗️ Runtime System (runtime/) ​

Component lifecycle, DOM manipulation, and performance monitoring

runtime/
├── index.ts                   # Public runtime API exports
├── component.ts               # Component lifecycle and state management
├── renderer.ts                # Direct DOM manipulation with reactive updates
├── dom-bridge.ts              # Critical createRoot implementation for DOM mounting
├── types.ts                   # Core runtime type definitions
├── lifecycle.ts               # Component mounting, updating, and cleanup lifecycle
├── mounting.ts                # DOM mounting utilities and container management
├── props.ts                   # Props handling, validation, and reactive updates
├── refs.ts                    # Ref system for DOM element access
├── component-context.ts       # Component context and dependency injection
├── context.ts                 # Advanced context management
├── performance.ts             # Performance monitoring and metrics collection
├── optimization.ts            # Runtime optimizations and bundle analysis
├── dev-tools.ts               # Development-time debugging and inspection tools
├── error-boundary.ts          # Error boundary implementation for fault isolation
├── error-recovery.ts          # Production error recovery and graceful degradation
├── error-reporting.ts         # Error reporting and telemetry
├── error-utils.ts             # Error handling utilities and helpers
└── lazy-component.ts          # Lazy loading and code splitting support

📝 File Details ​

renderer.ts ​

Purpose: Direct DOM manipulation without virtual DOM overhead
Functionality:

  • DOMRenderer class for efficient DOM operations
  • Element creation, updating, and removal
  • Reactive prop application with surgical updates
  • Event listener management with automatic cleanup
  • Fragment rendering for multiple nodes

component.ts ​

Purpose: Component lifecycle and state management
Functionality:

  • createComponent() factory for component creation
  • Component instance management and caching
  • Lifecycle hooks (onMount, onCleanup, onUpdate)
  • Props change detection and reactive updates
  • Component tree management and parent-child relationships

dom-bridge.ts ​

Purpose: Critical bridge between reactive system and DOM
Functionality:

  • createRoot() - essential for mounting TachUI apps to DOM
  • Reactive boundary creation for DOM updates
  • Integration between signals and DOM mutations
  • Root-level cleanup and disposal management

lifecycle.ts ​

Purpose: Component lifecycle management
Functionality:

  • Mount/unmount phase coordination
  • Lifecycle hook execution ordering
  • Async lifecycle handling
  • Error boundary integration during lifecycle phases

props.ts ​

Purpose: Props handling and validation
Functionality:

  • Reactive prop change detection
  • Prop validation and type checking
  • Children prop special handling
  • Prop drilling prevention utilities

performance.ts ​

Purpose: Performance monitoring and optimization
Functionality:

  • Component render time tracking
  • Memory usage monitoring
  • Update frequency analysis
  • Performance bottleneck detection

error-boundary.ts ​

Purpose: Error isolation and recovery
Functionality:

  • Component error catching and isolation
  • Fallback UI rendering during errors
  • Error propagation control
  • Recovery strategies and retry mechanisms

🎨 Modifier System (modifiers/) ​

SwiftUI-style declarative styling and behavior system

modifiers/
├── index.ts                     # Public modifier API exports
├── base.ts                      # Base modifier classes and reactive CSS application
├── types.ts                     # Modifier type definitions and interfaces
├── builder.ts                   # Fluent modifier builder pattern implementation
├── registry.ts                  # Global modifier registry and application system
├── core.ts                      # Core SwiftUI modifiers (foregroundColor, padding, etc.)
├── margin.ts                    # Margin and spacing modifiers
├── size.ts                      # Width, height, and dimension modifiers  
├── border.ts                    # Border styling modifiers
├── typography.ts                # Font and text styling modifiers
├── css.ts                       # CSS utility modifiers and custom styles
├── flexbox.ts                   # Flexbox layout modifiers
├── utility.ts                   # Utility modifiers for common patterns
└── utils.ts                     # Modifier helper functions and utilities

Note: Modifier tests are located in /packages/core/tests/modifiers/ and examples are in /apps/examples/ following the project's consistent structure.

📝 File Details ​

base.ts ​

Purpose: Foundation of the modifier system with reactive CSS application
Functionality:

  • BaseModifier abstract class for all modifier types
  • Reactive CSS property application with signals
  • CSS property normalization and browser compatibility
  • Modifier priority system for application ordering
  • Integration with DOM renderer for style updates

builder.ts ​

Purpose: Fluent modifier builder pattern for SwiftUI-style chaining
Functionality:

  • ModifierBuilder class enabling .padding(16).foregroundColor('#007AFF') syntax
  • Builder pattern implementation with method chaining
  • Component integration for component.modifier.padding(16).build()
  • Type-safe modifier composition and validation

core.ts ​

Purpose: Core SwiftUI modifiers matching Apple's API
Functionality:

  • foregroundColor(), backgroundColor(), padding(), frame() implementations
  • Layout modifiers: margin(), alignment(), layoutPriority()
  • Appearance modifiers: font(), cornerRadius(), shadow(), opacity()
  • Interaction modifiers: onTap(), onHover(), disabled()
  • Animation modifiers: transition(), fadeIn(), slideIn()

margin.ts ​

Purpose: Margin and spacing modifier implementation
Functionality:

  • MarginModifier class for CSS margin properties
  • Support for individual sides (marginTop, marginLeft, etc.)
  • Shorthand properties (marginHorizontal, marginVertical)
  • Reactive margin values with signal integration
  • CSS unit handling (px, %, em, rem, etc.)

size.ts ​

Purpose: Width, height, and dimension modifiers
Functionality:

  • SizeModifier class for element dimensions
  • width(), height(), minWidth(), maxWidth() implementations
  • Responsive sizing with percentage and viewport units
  • Constraint-based sizing (minHeight, maxHeight)
  • Integration with flexbox and grid layouts

registry.ts ​

Purpose: Global modifier registry and application coordination
Functionality:

  • Central registry for all modifier types
  • Modifier application ordering and priority resolution
  • Integration with component rendering pipeline
  • Modifier conflict resolution and override behavior

🧩 Component Library (components/) ​

26 SwiftUI-inspired UI components with full modifier support

components/
├── index.ts                   # Component library exports and public API
├── wrapper.ts                 # Component wrapper utilities for modifier integration
│
├── Layout Components
├── Text.ts                    # Enhanced typography with formatting and styling
├── Image.ts                   # Image component with loading states and content modes
├── Spacer.ts                  # Flexible space distribution in layouts
├── ScrollView.ts              # Scrollable content containers
│
├── Input Components  
├── TextField.ts               # Text input with validation and formatting
├── Button.ts                  # Interactive button with press states and variants
├── Toggle.ts                  # Switch/toggle component with reactive binding
├── Slider.ts                  # Range slider with marks and custom styling
├── Picker.ts                  # Selection component with dropdown options
├── DatePicker.ts              # Calendar-based date selection with localization
├── Stepper.ts                 # Numeric input with increment/decrement controls
│
├── Navigation Components
├── Link.ts                    # Web-specific navigation with routing support
│
├── Feedback Components
├── Alert.ts                   # Modal dialog system with backdrop and animations
├── Menu.ts                    # Dropdown menus with keyboard navigation
├── ActionSheet.ts             # Mobile-friendly action selection modals
│
├── Structure Components
├── Form.ts                    # Form containers with validation support
├── Section.ts                 # Grouped content with headers and footers
├── List.ts                    # Virtual scrolling list with ForEach support
├── Divider.ts                 # Visual separators with styling options
├── Show.ts                    # Conditional rendering utility component
└── wrapper.ts                 # Component wrapper utilities for modifier integration

Note: Component tests are located in /packages/core/tests/components/ following the project's consistent structure.

📝 File Details ​

Text.ts ​

Purpose: Enhanced typography component with SwiftUI-style text handling
Functionality:

  • Rich text formatting with font styling options
  • Reactive text content with signal integration
  • Line limiting, text wrapping, and overflow handling
  • Typography presets (title, heading, body, caption)
  • Accessibility features and screen reader support

Button.ts ​

Purpose: Interactive button component with multiple variants and states
Functionality:

  • Press state management with visual feedback
  • Multiple button variants (primary, secondary, destructive)
  • Loading states with spinner integration
  • Accessibility features (ARIA labels, keyboard navigation)
  • Haptic feedback support for mobile devices

Alert.ts ​

Purpose: Modal dialog system for user notifications and confirmations
Functionality:

  • Modal backdrop with blur effects and animations
  • Button role system (default, cancel, destructive)
  • Keyboard navigation and escape key handling
  • Focus management and accessibility compliance
  • Customizable content and action buttons

DatePicker.ts ​

Purpose: Calendar-based date selection with localization support
Functionality:

  • Calendar UI with month/year navigation
  • Date range selection and validation
  • Localization support for different date formats
  • Integration with form validation systems
  • Accessibility features for screen readers

Purpose: Dropdown menu system with intelligent positioning
Functionality:

  • Context menu and dropdown menu variants
  • Intelligent positioning to stay within viewport
  • Keyboard navigation with arrow keys
  • Submenu support with hover and click triggers
  • Integration with accessibility standards

🧭 Navigation System (navigation/) ​

Stack-based navigation and routing system

navigation/
├── index.ts                   # Navigation system public API
├── navigation-view.ts         # Stack-based navigation container
├── navigation-link.ts         # Navigation trigger components
├── navigation-manager.ts      # Navigation state management and coordination
├── navigation-router.ts       # URL routing and history management
├── tab-view.ts               # Tab interface navigation
├── enhanced-tab-view.ts      # Enhanced tab component with advanced features
└── types.ts                  # Navigation type definitions and interfaces

📝 File Details ​

Purpose: SwiftUI-style stack-based navigation container
Functionality:

  • Navigation stack management with push/pop operations
  • View transition animations and lifecycle coordination
  • Back button handling and gesture recognition
  • Integration with browser history API

Purpose: Central navigation state coordination
Functionality:

  • Global navigation state management
  • Route registration and matching
  • Navigation history tracking
  • Deep linking and URL synchronization

tab-view.ts ​

Purpose: Tab interface for multi-section applications
Functionality:

  • Tab selection state management
  • Tab content lazy loading
  • Tab bar customization and styling
  • Integration with navigation stack

⚙️ Compiler System (compiler/) ​

SwiftUI syntax transformation and code generation

compiler/
├── index.ts                   # Compiler system public API
├── parser.ts                  # Basic TypeScript AST parsing
├── advanced-parser.ts         # Advanced syntax analysis and transformation
├── codegen.ts                 # Basic code generation utilities
├── enhanced-codegen.ts        # Advanced code generation with optimizations
├── plugin.ts                  # Vite plugin integration for build process
└── types.ts                   # Compiler type definitions and AST interfaces

📝 File Details ​

parser.ts ​

Purpose: TypeScript AST parsing for SwiftUI syntax detection
Functionality:

  • AST node traversal and analysis
  • SwiftUI pattern recognition
  • Syntax validation and error reporting

enhanced-codegen.ts ​

Purpose: Optimized code generation for production builds
Functionality:

  • SwiftUI syntax to DOM code transformation
  • Dead code elimination and tree shaking
  • Bundle size optimization strategies
  • Runtime performance optimizations

plugin.ts ​

Purpose: Vite build system integration
Functionality:

  • Hot module replacement (HMR) support
  • Development server integration
  • Build pipeline optimization
  • Source map generation for debugging

🗃️ State Management System (state/) ​

Advanced state patterns and reactive data management

state/
├── index.ts                   # State management public API
├── state.ts                   # Local component state (@State pattern)
├── observed-object.ts         # Observable object state (@ObservedObject pattern)  
├── environment-object.ts      # Global environment state (@EnvironmentObject pattern)
├── state-manager.ts          # Centralized state coordination and management
└── types.ts                  # State management type definitions

📝 File Details ​

state.ts ​

Purpose: SwiftUI @State pattern implementation
Functionality:

  • Local component state with automatic UI updates
  • State persistence across component re-renders
  • Integration with reactive system
  • State validation and type safety

observed-object.ts ​

Purpose: SwiftUI @ObservedObject pattern for external state
Functionality:

  • Observable class integration with UI components
  • Automatic UI updates when observed objects change
  • Reference management and memory cleanup
  • Integration with external data sources

state-manager.ts ​

Purpose: Global state coordination and management
Functionality:

  • Centralized state store implementation
  • State change propagation and synchronization
  • Integration with navigation and routing
  • Persistence and hydration support

🎨 Asset System (assets/) ​

Type-safe asset management with color and image support

assets/
├── index.ts                   # Asset system public API exports
├── types.ts                   # Asset type definitions and interfaces
├── Asset.ts                   # Base asset class with type-safe resolution
├── ColorAsset.ts              # Color asset with theme support and validation
├── ImageAsset.ts              # Image asset with loading states and optimization
├── AssetCollection.ts         # Asset collection management and organization
├── example.ts                 # Asset usage examples and patterns
├── usage-example.ts           # Comprehensive usage demonstrations
├── test-simple.ts             # Simple asset test cases
├── test-integration.ts        # Integration test scenarios
├── test-assets.ts             # Asset-specific test utilities
├── README.md                  # Asset system documentation and guide
└── __tests__/                 # Asset system test suite
    └── assets.test.ts         # Comprehensive asset functionality tests

📝 File Details ​

Asset.ts ​

Purpose: Base asset class providing type-safe asset resolution
Functionality:

  • Abstract base class for all asset types
  • Type-safe asset resolution with validation
  • Asset loading states and error handling
  • Integration with reactive system for dynamic assets

ColorAsset.ts ​

Purpose: Color asset with theme support and format validation
Functionality:

  • Support for multiple color formats (hex, rgb, hsl, named colors)
  • Theme-aware color resolution (light/dark mode)
  • Color validation and error reporting
  • Integration with CSS custom properties

AssetCollection.ts ​

Purpose: Asset collection management and organization
Functionality:

  • Asset grouping and categorization
  • Batch asset loading and preloading
  • Asset discovery and enumeration utilities
  • Memory management for large asset collections


🔌 Plugin System (plugins/) ​

Extensible architecture with security-first design and component loading

plugins/
├── index.ts                   # Plugin system public API
├── plugin-manager.ts          # Core plugin lifecycle and dependency management
├── component-loader-registry.ts # Component loading and registration
├── lazy-loader.ts             # Lazy loading utilities for performance
├── tachui-instance.ts         # TachUI instance management
├── types.ts                   # Plugin type definitions and interfaces
├── utils.ts                   # Plugin helper utilities
├── benchmark.ts               # Plugin performance benchmarking
├── plugin-preloader.ts        # Plugin preloading strategies
├── performance-benchmark.ts   # Comprehensive performance testing
├── performance-dashboard.ts   # Performance monitoring dashboard
└── security/                  # Security framework
    ├── index.ts               # Security API exports
    ├── plugin-sandbox.ts      # Plugin isolation and sandboxing
    ├── secure-plugin-manager.ts # Secure plugin loading
    ├── permissions.ts         # Plugin permission system
    ├── csp-manager.ts         # Content Security Policy management
    ├── input-sanitizer.ts     # Input validation and sanitization
    ├── plugin-verifier.ts     # Plugin integrity verification
    └── feature-flags.ts       # Feature flag management

📝 File Details ​

plugin-manager.ts ​

Purpose: Core plugin lifecycle and dependency management
Functionality:

  • Plugin registration, loading, and unloading
  • Dependency resolution and conflict detection
  • Plugin isolation and security enforcement
  • Performance monitoring and resource tracking

security/plugin-sandbox.ts ​

Purpose: Security-first plugin isolation system
Functionality:

  • Plugin execution sandboxing
  • Resource access controls and limitations
  • API surface restriction and validation
  • Malicious code detection and prevention

🎨 Gradient System (gradients/) ​

Advanced gradient system with reactive CSS generation

gradients/
├── index.ts                   # Gradient system public API
├── gradient-asset.ts          # Type-safe gradient asset management
├── state-gradient-asset.ts    # Reactive gradient assets with state
├── css-generator.ts           # CSS gradient generation utilities
├── types.ts                   # Gradient type definitions
├── presets.ts                 # Pre-defined gradient collections
├── reactive.ts                # Reactive gradient utilities
├── utils.ts                   # Gradient calculation utilities
├── validation.ts              # Gradient validation and error handling
├── performance.ts             # Gradient performance optimizations
└── examples.ts                # Usage examples and patterns

📝 File Details ​

gradient-asset.ts ​

Purpose: Type-safe gradient asset management with CSS generation
Functionality:

  • Linear, radial, and conic gradient support
  • Color stop management and validation
  • CSS generation with browser compatibility
  • Integration with TachUI asset system

state-gradient-asset.ts ​

Purpose: Reactive gradients that respond to state changes
Functionality:

  • Signal-based gradient properties
  • Dynamic color transitions
  • Theme-aware gradient generation
  • Performance-optimized reactive updates

🛠️ Developer Experience (developer-experience/) ​

Enhanced debugging, error handling, and development tools

developer-experience/
├── index.ts                   # Developer tools public API
├── enhanced-errors.ts         # Production-ready error enhancement
└── enhanced-types.ts          # Advanced TypeScript utilities

📝 File Details ​

enhanced-errors.ts ​

Purpose: Production-ready error enhancement and debugging
Functionality:

  • Stack trace enhancement and source mapping
  • Component error context and debugging information
  • Development vs. production error handling
  • Integration with error boundaries and recovery

📱 Viewport Management (viewport/) ​

WindowGroup and platform detection for responsive applications

viewport/
├── index.ts                   # Viewport system public API
├── viewport-manager.ts        # Viewport size and orientation management
├── components.ts              # WindowGroup component implementation
├── platform-detection.ts      # Platform and device detection utilities
├── environment.ts             # Viewport environment context
├── types.ts                   # Viewport type definitions
└── adapters/
    └── web-adapter.ts         # Web platform adapter

📝 File Details ​

components.ts ​

Purpose: WindowGroup implementation for responsive applications
Functionality:

  • Multi-window support for desktop applications
  • Responsive breakpoint management
  • Platform-aware component rendering
  • Integration with navigation system

📊 Framework Statistics ​

📈 Current Codebase Metrics (August 2025) ​

  • Total Files: 163 TypeScript source files + 96 comprehensive test files
  • Test Coverage: 95%+ with comprehensive integration and security testing
  • Components: 26+ SwiftUI-compatible components with full modifier support
  • Modifiers: 12 core modifier categories with reactive CSS application
  • Bundle Size: ~15.8KB gzipped core framework (modular plugin architecture)
  • Features: Gradient system, security framework, error recovery, viewport management
  • Development Tools: Enhanced debugging, performance monitoring, comprehensive benchmarking

🏗️ Architecture Principles ​

  1. Reactive-First: Every system built around fine-grained reactivity
  2. TypeScript-Native: Complete type safety with no any types
  3. Performance-Optimized: Direct DOM manipulation without virtual DOM overhead
  4. SwiftUI-Compatible: API design matches Apple's SwiftUI patterns
  5. Memory-Safe: Automatic cleanup and resource management
  6. Test-Driven: 100% test coverage with comprehensive test suites

🎯 Current Module Dependencies ​

mermaid
graph TD
    A[Components] --> B[Modifiers]
    A --> C[Runtime]
    B --> C
    C --> D[Reactive]
    A --> E[Assets]
    A --> F[Gradients]
    G[State] --> D
    H[Compiler] --> D
    H --> C
    I[Plugins] --> C
    I --> J[Security]
    K[Developer Experience] --> C
    L[Viewport] --> A
    E --> F
    F --> B

🔄 Development Workflow Integration ​

Each module is designed for independent development while maintaining tight integration:

  1. Reactive System: Foundation that all other modules depend on
  2. Runtime System: Core infrastructure used by components and navigation
  3. Modifier System: Provides styling capabilities to all components
  4. Component Library: Built on top of runtime and modifier systems
  5. Navigation System: Extends components with routing capabilities
  6. Compiler System: Transforms SwiftUI syntax to optimized runtime code
  7. State Management: Advanced patterns for complex application state
  8. Asset System: Provides type-safe resources to all visual components

This architecture enables:

  • Independent Module Development: Each system can be developed and tested in isolation
  • Gradual Feature Adoption: Applications can adopt advanced features incrementally
  • Performance Optimization: Direct dependency management enables precise bundle optimization
  • Type Safety: Complete TypeScript integration across all modules

This document serves as the definitive guide to TachUI's core framework structure. For implementation details, see the individual file documentation and test suites.

Released under the MPL-2.0 License.